NBA Fast Break Run 6 | Day 13
Pick 5 Players who will combine for 25 Assists minus Turnovers to earn your win.
Recap & Overview:
We’ve reached the end of another Fast Break run and this one was not as challenging as Run 5, but it was not easy by any stretch of the imagination. Then again, your experience could be much different than the next person. As has been the case with Fast Break in previous runs, anticipate seeing iterative changes throughout the rest of the season. Case in point, Fast Break Run 7. It not only has an additional day on the run (14 days) compared to Run 6 (13 days), but the rewards structure has been modified. At first glance, it appears the total value of the rewards has regressed, when in reality it is the same total Top Shot Credit payout (~$29,000) but with less winners overall. This means the reward values for the top 25 each day and top 25 overall are much higher. Gone are the $1 & $5 payouts.
Before we go too far down the rabbit hole of the next run, let’s talk Day 12. Bam Adebayo was used in 41% of lineups…and produced only one (1) offensive rebound and somehow scored no points in the paint in a blowout loss to the 8-win Utah Jazz. With this lackluster performance, he earned the Fast Break Dud of the Day Award. Against the sputtering Heat, Walker Kessler took care of business on the offensive glass as he grabbed 7 offensive boards to go with his 12 points in the paint, which helped the 46% participants tremendously. Honorable mentions go to Joker and KAT who both had great games in both categories. In total, only 45% of yesterday’s Fast Break lineups earned a win.
In addition to those who need a win today to earn the next tier pack, the twelve (12) perfect record participants have a vested interest in not only earning a win but to do so with the lowest standing possible. It’ll be interesting to see whether the top spot changes hands by the end of the final game today. Good luck whether you’re pursuing a pack, overall reward, or daily reward.
Note: Fast Break Run 7 has been posted which will span 14 days instead of 13.
Today’s Objective(s):
Fast Break Day 13 requires five (5) players who will distribute the ball 25.0 more times than they turn it over, which means your lineup will need to average 5.0 assists minus turnovers per player. Based on projections for the players in action today, your options are slim. Based on last 10 games, your options are a bit better, but not nearly as broad as you’ve seen the other days in this run. Scroll down for the top players based on an average of both projections and last 10 and utilize the best ones available to you.
Dishes the Ball & Protects the Ball: LeBron James, LaMelo Ball, Darius Garland, Fred VanVleet, Austin Reaves
Top Five (5) Players in FB Lineups: D. Garland (74%), L. James (59%), F. VanVleet (57%), D. Murray (55%), D. Sabonis (44%)
Looking Ahead to Run 7:
Tomorrow (Day 1 of Run 7), 45 FGM is the single objective
Objectives Breakdown:
3x: REB, AST, 3PM
2x: PIP, BLK, STL, FGM, 3PA, PTS
1x: OREB, FGA
Considerations for Run 7:
Rewards are paid to less Fast Break participants, but delivers a larger per-person reward
$29,000 in daily & run-based rewards distributed in Run 6 which matches the total spend for Run 7
Assists minus turnovers and +/- were excluded from this run
4 of the 14 days have a single objective & 10 of 14 have two objectives
Charlotte, Dallas, Memphis, New Orleans, New York, Toronto, and Utah’s last game this run is on Day 12
All teams have between 6-8 games scheduled during Run 7
Day 11 has the least number of teams in action (10)
Statistical Approach:
Top players in projected assists minus turnovers according to Rotowire & NBA.com, which is available in the table(s) below. Overall rank is based on daily projections, last 10 games, and rest of season projections, which is stack ranked amongst peers for each objective. When there is a single objective, the three data points are still used to stack rank the players vs. ranking solely on projections. For tome+ subscribers, projected rest-of-season stats are available in the provided data file. Omission of certain players would be based on injuries at the time of data pull.
Run 7 Rewards (Preview):
Daily Reward: Top 25 each day will receive varying amounts of Top Shot Credit
Milestone Reward: Reach 3, 6, 9, or 14 wins and each tier earns you a pack
3 wins: One (1) Grail Seeker pack
6 wins: One (1) Grail Seeker pack
9 wins: Fast Break pack
14 wins: Perfect Fast Break pack
Run Reward: Place in the top 25 overall
1st Place: $5,000 Top Shot Credit
2nd Place: $2,500 Top Shot Credit
3rd Place: $1,000 Top Shot Credit
4-10th: $500 Top Shot Credit
11-25th: $250 Top Shot Credit
Additional Resources:
Flowty.io - find/rent moments for your Fast Break roster
Fast Break Lobby - see all expired and open runs
OwnTheMoment Fast Break Planner - connect your collection & map out your lineups
Tome+ Exclusive: Witty’s Cheat Sheet - plan your series using data for each day & objective (Run 7 update coming soon)
Tome+ Exclusive: Witty’s Player Targets Guide - players organized by Fast Break utility & rare/legendary prices (as of 01/03/2025)
Tome Collective’s Fast Break Run 6 Line-Up (Commons Only Challenge):
Many Fast Break participants do not have an extensive collection of rare or legendary moments, so they are limited to single use commons. Even with a limited lineup, participants have found a way to reach the maximum rewards. Follow along as the Tome Collective account participates in Fast Break without using any player more than once - in both our success and failures.
We broke the losing streak! Now, let’s take this positive momentum into the final day of this run and into Run 7.
The top players for today’s Fast Break objective(s). Source: Rotowire & NBA.com, 2024.
Projected Assists minus Turnovers
Interested in daily sortable and filterable data tables with all players included (beyond the top 10)? Join Tome+
NBA Fast Break Grid - Run 7 Preview
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